Why did Bethesda add Paid Mods?

Recently, Bethesda, creators of the Elder Scrolls and Fallout series, launched a new feature: Creation Club. Essentially, they are official mods to Fallout 4 and Skyrim that players pay for through credits. They are created from fans or engineers from Bethesda and actually require Quality Assurance Testing before they are released for players to purchase. They don’t affect the achievements or trophies, unlike fan mods. It will be completely compatible with the game and you’ll receive 100 credits for all users on all systems. There will still be free modding support for all systems as well.

Fans Respond

Obviously, there is fan backlash regarding premium mod supports. They consider the prices too high for essential paid DLC content such as one gun, backpacks, or even armor. The modding community has always been providing free content to improve the gameplay, adding unique features, or even add an additional fan story portion. Bethesda even provided the ability to download free mods on PlayStation 4 and Xbox One. To add paid mods will not appeal to anybody considering free mods are actively available and better than the paid versions. To remain good relations with their fans, Bethesda should not release the Creation Club or make them free for all users.




Author: blitzen34

Hello, my name is Benjamin Le. I am an avid gamer whose passion resides in Marketing for the Video Game Industry. This site is for people to read about gaming news and how the industry works. Please feel free to reach out to me at lebenjaminj@gmail.com for any questions.

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