Game Giants Podcast Ep: 28.5 – The Game Awards

This podcast, Jairus and I talk about The Game Awards. Voting for the Game Awards ends on December 10th! Vote for Hades. Please notice us Supergiants Games. I also review the PlayStation 5. You can check out my article below

The Game Awards: thegameawards.com

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The Game Awards: “Fuck the Oscars” explained

The Game Awards this year was a spectacular showcase of how an awards show should be for the video game industry. Great performances, focus on the actual industry, actual speakers from the video game industry and not a celebrity forced to speak from a cringe-worthy script. The best part of the show was the real passion from the speakers; especially from Indie developer, Josef Fares, who flipped off the cameras and shouted “Fuck the Oscars!” Fares is the co-founder of Swedish indie team Hazelight Studios and the writer and director of its first project, A Way Out.

His 3-minute rant went viral. Fares was suppose to announce the release date of March, the game-play and story of his cooperative game: A Way Out which gave fans interest based off earlier trailers this year.

Despite his rant, Fares added that he would probably say the same thing even if it wasn’t at the Game Awards. When asked why he was correlating it to the Academy Awards, Fares stated it was because so many people had compared The Game Awards to the Oscars. Fares has directed multiple feature length films and said his outburst was an instance of himself failing to explain. He wanted to say that The Game Awards always felt as though they were an inferior version of the Oscars or other art award shows for films and television shows.

Fares stated that “it’s time for people to understand that games are, like, a serious art.”  Often, video games are treated and shown as an inferior form of art and Fares and many other video game developers and fans (myself included) that games are a unique medium. Fares previous developed game, 2013’s Brothers: A Tale of Two Sons, which was praised for its heartfelt story and unique gameplay. Brothers had two different brothers that were controlled with individual analog sticks. Hazelight Studios is attempting to create an even better version of this with A Way Out. The game revolves around two different personality characters: Leo and Vincent. It can only be played cooperatively and there’s split screen only so that players can see how the other is moving or interacting with the environment and characters. You can even play it with a friend who doesn’t even own the game. (As long as one person owns a copy and they have the same game system).

A Way Out is scheduled to be released March 23, 2018, on PlayStation 4, Windows PC and Xbox One.

Sources:

Polygon