New Pokemon Switch Game Details

Nintendo and Tsunekazu Ishihara, chief executive officer of Tokyo-based Pokémon spoke about the future of their next core Pokemon game on the Nintendo Switch. With the success of Pokemon Go worldwide, it has given inspiration for the next big Pokemon game set to release in 2018. Ishihara stated:

  • “With the Switch, we see it as a chance to create Pokémon that goes deeper and with a higher level of expression. As a result, that makes it an extremely important platform.”
  • “Right now we’re using 7 to 8-inch screens, but on a high-definition TV you can express a whole different world with graphics and sound.”
  • “Until now, games were made as one for one person, but now you can go home and play with everyone — so how do we tackle these themes, and how do we make sure it’s not complicated?”
  • “I can’t say that we’ll release accessories, but I’d like to think of that possibility.”
  • “Unlike smartphones, the Switch is not a game device that assumes that there’s constant network connectivity. So from our perspective, it’s really not that different from DS or 3DS in terms of connectivity.”

Artificial Reality for Pokemon?

In regards to augmented reality features such as Pokemon Go, Ishihara stated it fits with the overall theme of Pokemon and mixing reality and fantasy. He hopes to improve the features to create actual interactions with the AR Pokemon and its environment.

  • “With current AR, even if you say Pikachu is there, no one really thinks that. But that reality is just one step away. For example, you’ll be able to find Pikachu, and it can sense this table and jump on it, and you can see its shadow on the table, and then it faces you and starts talking to you. We will see the birth of this reality that is another step up from the current Pokémon Go. And I’ve only mentioned the visual aspect, but you can add haptic and rumble technology to that.”
  • “Voice-activated assistants are increasing. Whether it is Google Home or Amazon or Apple Homepod, there are many of them and we could see these dialogue-based devices give birth of a new form of entertainment.”
  • “Switch is just one of the possible platforms. I think we will open up more possibilities from all these platforms. Playing in a more realistic way should be possible.”

What do you think about all of these comments from Ishihara? Many fans of Pokemon, including myself, have been waiting for the new console Pokemon experience since Pokemon Colosseum. More details on the game graphics which have always been slowed down by the capabilities of the handhelds won’t be a problem for the Switch. It’ll be easier for them to focus on Pokemon features because the Switch is still a handheld console as well. While AR sounds like an interesting concept, I prefer a more focused game story or more Pokemon to catch over all generations rather than simple interaction gimmicks. While the Pokemon Refresh feature in Sun and Moon were fun, I don’t really need more ways to interact with all of my Pokemon personally.

Question:

What do you think about these potential features on the new Pokemon game for the Switch? Are you still excited to play Pokemon or will this bring you back in? Or is it too late?

Sources:

Bloomberg NeoGaf

MicroSD Cards needed to experience ALL Nintendo Switch Game Content?!

Most games are taking more and more memory. Greater graphics, online multiplayer, and even story content fill more of your console’s memories. The PlayStation 4 and Xbox One have a max amount depending on the model and more can be added with an external hard drive. The Nintendo Switch is definitely not the strongest and only has 4 gigabytes (GB) of memory compared to PlayStation 4 and Xbox One which usually has 500 GB.

For upcoming Nintendo Switch games, Nintendo has stated that a

“microSD card will be needed for certain Nintendo Switch games that contain an especially large amount of content and require additional storage for players to enjoy the full experience.”

NBA 2K18 is one of the first games that will require an additional microSD card. The games can be played without an additional microSD card but you’ll be unable to play all the features that you would have on other consoles. You don’t have to be afraid of being blindsided by extra memory requirements.

As you can see from the packaging, the physical copies will fully display the need for additional microSD cards. Even if you digitally download the game, there will be a notice on how much memory is required for the game itself.

Nintendo has a partnership with SanDisk and you can even buy unique branded microSDXC in 64 GB and 128 GB sizes featuring Nintendo characters and a Switch logo branding on the card. The Switch itself can support 2 TB microSDXC cards.

The Nintendo Switch cards can’t be put in other Switch consoles. So you won’t be able to switch the microSD cards in other Switch consoles. That means you will not be able to transfer game downloads or even saves into another Switch.

What do you think about the need for extra memory space for certain games? Does this make you want the game for another console now? Leave your comments down below.

Sources: IGN 2

Travis is back for Nintendo Switch

Travis Strikes Again is the 3rd entry in the No More Heroes series to be released for the switch in 2018! It is celebrating the 10th anniversary of the series release. The story revolves around assassins coming after Travis after leaving the throne of Assassins again. The assassins are searching for The Death Drive Mark 2: The Phantom Console which looks like a scary monkey with floating hands. That is a serious sentence. The trailer is below.

When Nintendo announced the Nintendo Switch‘s games on their conference stage, an unexpected title gave new hopes to fans. Travis Touchdown from the series, No More Heroes was shown with director, Suda51. No More Heroes was originally released for the Nintendo Wii on December 6, 2007. It received a cult following with its insane violence, amazing humor, 4th wall breaking references, and actually good light saber combat with movement controls. Since its sequel: No More Heroes 2 release in November 26th, 2010, the announcement for the 3rd game was on everyone’s mind. The second one wasn’t directed by Suda51 either. Now that Travis Strikes Again will be directed by Suda51, fans are excited to see the next entry to No More Heroes. 

Why did Bethesda add Paid Mods?

Recently, Bethesda, creators of the Elder Scrolls and Fallout series, launched a new feature: Creation Club. Essentially, they are official mods to Fallout 4 and Skyrim that players pay for through credits. They are created from fans or engineers from Bethesda and actually require Quality Assurance Testing before they are released for players to purchase. They don’t affect the achievements or trophies, unlike fan mods. It will be completely compatible with the game and you’ll receive 100 credits for all users on all systems. There will still be free modding support for all systems as well.

Fans Respond

Obviously, there is fan backlash regarding premium mod supports. They consider the prices too high for essential paid DLC content such as one gun, backpacks, or even armor. The modding community has always been providing free content to improve the gameplay, adding unique features, or even add an additional fan story portion. Bethesda even provided the ability to download free mods on PlayStation 4 and Xbox One. To add paid mods will not appeal to anybody considering free mods are actively available and better than the paid versions. To remain good relations with their fans, Bethesda should not release the Creation Club or make them free for all users.

Source:

Bethesda