Fallout 76 Playerbase Turns Against Each Other

Fallout 76 is a train wreck of a game. It’s awful to look at but you can’t stop watching. From the lackluster features to a $100 premium subscription, Fallout 76 can’t seem to stop catching on fire. Recently, Bethesda announced a Premium Subscirption that allowed players to create private servers for themselves and friends. It also included unlimited inventory storage space. Both features were what players were asking Bethesda for but is currently trapped behind a paid subscription. Premium players receive a medal that differentiates them from other players which has caused a Civil War.

Some players on Twitter and Reddit are reporting that Non-Premium players are intentionally attacking premium players.  ImageIt’s an unintentionally addition but it sure is funny. How long the battle will go on remains to be seen but considering the premium players can just go into their private server, the war is kind of lame.

 

Meanwhile, The Outer World is doing extremely well for Obsidian. Obsidian previously worked on Fallout New Vegas and was acquired from Microsoft. 78% physical copies of the game were for the PlayStation 4 in the UK. With the addition of it being on Xbox Game Pass, the game has a massive reach. On MetaCritic, the game has an 80% for reviews and users.

 

Sources

Fallout 76 Subreddit

PushSquare

 

Ben’s 2019 E3 Review

I was going to do an article about each event but that would be too long and uninteresting so I will condense it into one. It will only be on the conferences and not the directs.

E3 2019 was pretty unspectacular. There weren’t many surprises as most of the games showcased had been announced in some far (Cyberpunk 2099, Legend of Zelda: Link’s Awakening, and Halo Infinite were all announced last year). Maybe game companies are trying to move away from announcing their big games at E3. Electronic Arts and PlayStation didn’t present at E3 this year. Nintendo no longer has a press conference and has moved to a Digital Direct.

Microsoft –

Link

Bethesda 4/10

Besides Ikumi Nakamura being adorable and excited to talk about her new horror game, Ghostwire Tokyo, Bethesda didn’t show anything. The new games were cinematic trailers with no gameplay.

Ghostwire Tokyo

  • A new spooky game from Shinji Mikami. Details are still unknown but the trailer shows people being raptured and spooky ghosts appear. There seems to be a faceless protagonist who encourages people to fight against the darkness. Unfortunately, there wasn’t any gameplay shown.

Fallout 76 DLC

  • Battle Royal for dedicated fans of FO 76. Considering the poor reviews, glitches, and gameplay, I’m not sure this will attract any players back to the game. They are also adding NPC’s with actual dialogue trees. Hopefully, it will have better dialogue choices than Fallout 4.

Deathloop

  • A new game from the Dishonored and Prey team. The game involves two protagonists who are living in a crazy world where they have to kill each other. However, each time they kill each other they wake up anew and start all over again. The trailer looks colorful and fun but it was a cinematic trailer.

Ubisoft 6/10

Watch Dogs Legion

  • Looks like an interesting take to an Open World game. I haven’t played any of the series but the ability to control NPCs is interesting. Being set in a semi-modern London is surprisingly refreshing scenery.

Zeus, Gods & Monsters

  • Many demo players at E3 has reported the game is similar to Breath of the Wild. It is an open world game where you explore the world and fight mystical monsters. It is made by the same team as Assassin’s Creed Odyssey.

Square-Enix 6/10

Final Fantasy VII Remastered

  • Yay Tifa. I am actually blown away with the visuals and gameplay. Although the first episode will only be Midgard, you can tell there is a lot of love put into the game. The battle system is created by the guy that made Kingdom Hearts 2’s battle system which is the best version of the series. I wonder how many episodes it will be considering how massive the original game is.

Bethesda asks Hackers for Help

Fallout 76 is probably the biggest disaster in Bethesda history. Whether it’s the poor reviews, gameplay, glitches, lackluster pre-order gifts, or even game crashes, Bethesda is trying their fix to repair the leaky boat. Their recent issue is players accessing a developer’s room via a glitch. It contains extremely rare items, weapons, and a human NPC called Wooby (The game is supposed to have no humans besides real players).

The room was in past Bethesda games such as Fallout 4 and Skyrim but those are single-player games. If you’re found searching through the room, expect a ban and a potential email by Bethesda.

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The wording on the email makes it seem that Bethesda is unaware of how players are accessing the dev’s room. While some players will mostly report the method, it seems awkward that Bethesda is asking for help.

Players who withdraw items from the room are transferring them to different accounts before the ban hammer comes. According to Eurogamer, accounts not connected to the main account aren’t banned. As a multiplayer game, the items can be sold in store markets and “ruin” the game market. Bethesda recently fixed their glitch which allowed players to duplicate items. Hopefully, the company can solve the issues with Fallout 76 as they still have a dedicated player base who still believe in them.

Did you buy Fallout 76?

Sources:

Eurogamer

Bethesda stands firm against Wolfenstein Protest

Recently, Bethesda has been marketing Wolfenstein II: The New Colossus as an anti-Nazi game. It falls in line with the theme of BJ Blazkowicz overthrowing the Nazi Regime in an alternate timeline America in 2014 where The New World Order (Nazis) have taken over the United States.

Wolfenstein as a series has always been about fighting Nazis and even the hashtag created for the game is #NoMoreNazis. Peter Hines, the head of Marketing and VP of PR for Bethesda is very aware of current events in America.

Wolfenstein has been a decidedly anti-Nazi series since the first release more than 20 years ago. We aren’t going to shy away from what the game is about. We don’t feel it’s a reach for us to say Nazis are bad and un-American, and we’re not worried about being on the right side of history here.”

Hines also states the release of the game has no relation regarding the recent Nazi issues in America. The game has been in development for two years and “it, unfortunately, happens to highlight current events in the real world.” Hines states that Bethesda doesn’t make game regarding the current political issue but “We make games that we think are fun, meaningful, and immersive for a mature audience.” The trailer below sparked comments about anti-Nazi commercials.

The marketing against Nazism has stirred controversy regarding the game. People on social media have complained to Bethesda regarding Wolfenstein. Hines continues to defend the message against Nazism and most of the tweets are all about promoting different methods of killing the Nazi enemies in the game. While Hines and Bethesda may be a little worried about alienating potential customers he has stated: “to be honest, people who are against freeing the world from the hate and murder of a Nazi regime probably aren’t interested in playing Wolfenstein.

Another statement Hines said on how powerful Games can be as a platform.

“Their ability to immerse players in an alternate role, in an alternate world, like Wolfenstein’s Nazi-infested America, allows players to actually feel and experience the emotions of the situation.

I’m very impressed that Bethesda and Hines had stood firm on its statements against Nazism. Many companies tend to apologize for representatives remarks or actions to appease outcry but Hines gave a very professional response in regards to Wolfenstein message and overall theme of the game. Hines also acknowledges the power games can have as an art medium. They have the unique ability to immerse players into alternative settings and give a sense of control.

Sources:

Gameindustry.biz