
RIOT is one of the biggest game companies around despite realistically only launching a few successful games that keeps everything on: League of Legends, Teamfight Tactics, and Valorant. Their patch timeline is incredibly fast for League of Legends. The game is updated every 2-3 weeks with new character balances, item changes and overall mechanics. It’s no wonder the game is still being so heavily played with so many small changes each month. However, fighting games are very different and can RIOT’s new fighting game, 2XKO survive with it’s fast changes?
According to their recent blog post, 2XKO will receive balance patches every 5 weeks alongside new content once it officially launches in 2026. This means the game could change drastically every 1.5 months, especially with a small roster of 11. These changes could range from bug fixes to nerf and buffs which could greatly change how players adapt and get use to their characters. 5 weeks is quite short, especially with modern fighters like Street Fighter 6, Tekken 8, and City of the Wolves balancing their game every half to full year. Some of the most popular fighting games ever never even received a balance patch, like Street Fighter 3rd Strike, Super Smash Bros Melee, and Tekken 3. Players just had to deal with whatever the game had.
It will be interesting to see how players adapt or enjoy such quick turn arounds. Quick patches can prevent players from learning weakness or strengths with certain characters. Sometimes it takes time for players to learn, especially in fighting games. Will quick patches attract players, or will these patches end up hurting the 2XKO? RIOT can be cuthroat at cutting their games that aren’t bringing enough money like Legends of Runeterra and their Riot Forge titles. Fighting games tend to be niche as well so RIOT will need to hope the fast changes don’t turn people away. 2XKO is currently in Beta and currently available to download https://2xko.riotgames.com/en-us/







