As a fan of Titanfall 2, I was extremely worried when Respawn was bought out by EA (Electronic Arts). EA has a history of changing the companies they acquire for the worse and their harsh business practices. Many Bioware original employees have left after the acquirement from EA and many studios have been closed down by them such as Visceral (Dead Space series) and Maxis (SimCity). Fans of Respawn were worried when they announced Apex Legends: A Battle Royal class-based shooters with no Titans, double jump, or wall running but was still based in the Titanfall universe.
Fans were devastated. The game didn’t have the same movement or interesting mechanics of Titanfall 2. Most people thought Titanfall 3 was canceled or EA forced Respawn to make a free Battle Royale game to make profits similar to Fortnite.
It was reported that Titanfall 3 wasn’t in development at all. This only stoked the flames and fans began to crucify EA for ruining another beloved franchise.
Despite all the fan rage, Apex Legends has been doing really well. It’s been positively received by many players for the class-based system, fun shooting, and overall good gameplay design. While the game has only been out for 3 days, it already has over one million players.
Vince Zampella, CEO of Respawn, assures fans that Titanfall 3 will be coming out; just not anytime soon. The studio is currently working on new Star Wars title called Jedi: Fallen Order. There is also a Titanfall game coming out this year, but it isn’t Titanfall 3 according to reports from Eurogamer. They are mainly focusing on improving the Apex Legends experience for players. Hopefully, Apex Legends does well for Respawn to provide assurance that EA didn’t ruin them. With so many players, it allows people to learn more about Respawn and the Titanfall series. Trust Respawn to make a great game. While it isn’t the title Titanfall fans were hoping for, perhaps this game will lead the way to Titanfall 3.
I’m so overwhelmed right now, @PlayApex broke a million unique players in under 8 hours. ❤️❤️❤️
Recently, fans of video games have become less confident in video game companies on delivering complete content. As one of the fastest growing business industry, there is a larger focus on revenue due to more investment in sales. The global video game industry is valued at $100 billion. There is expected to be 2.2 billion gamers throughout the world by 2018 based on Newzoo‘s analytics. With a larger focus on mobile game revenue, triple-A games have to find alternative methods of continuous revenue to meet investor demands.
The biggest game companies, Electronic Arts and Activision Blizzard have consistent in publishing huge games and the largest revenue generators. They are also infamous for the micro-transaction that they have added to their games such as Destiny 2 and Star Wars Battlefront 2. Their infamy has made many gamers view them as greedy companies. We want to believe that the industry is more focused on delivering good games rather than money because it is considered a unique medium and product. More gaming companies are trying to disguise their MTX methods in triple-A games but the trend has continued on for so long that it is very obvious.
Destiny 2 and Star Wars Battlefront 2 are both recent games by Activision and EA that were known for influencing players to rely on micro-transactions to unlock more of the game’s content. The games received harsh reviews from players (mainly Star Wars Battlefront 2) and the uncertainty of the companies response leave players angry. Whether its the drop rate of exotics in Destiny 2 or the difficulty of unlocking heroes in Star Wars Battlefront 2, gaming companies need to be more transparent with its audience. The concept of DLC content is still negatively viewed but when developers create quality downloadable content or are more upfront about what is on it, gamers would be more accepting.
Popular games such as Titanfall 2 and The Witcher 3 were upfront about their downloadable content to their fans. Respawn created payable cosmetics while CD Projekt spent time on creating immense side stories. While we shouldn’t expect all games or companies to create similar quality content, both companies announced their plans prior to the release of the game. As a company, you should treat your potential audience with the idea that they are aware of the current paterns of the industry. You can still cater to a casual audience while also maintaining a better image to a more “hardcore” audience.
Titanfall 2’s July 25th update includes new horde mode and a free weekend!
For people who enjoy mechas, fast-paced action, first person shooters, and Attack on Titan, Titanfall 2 is the game for you. Despite decent sales for the franchise, Respawn, the developers of the game, continue to pump out new and free content for the series. The new game type will be a Players vs Environment (PvE) called Frontier Defense. Fans of the first game will remember it from the original. The update will release July 25th which includes more maps, Titan Upgrades, and a free weekend to play.
A four player cooperative mode. Your task is to protect the harvester from 5 waves of enemies. Like every horde mode, you’ll earn currency to purchase traps, upgrades, and abilities unique to the mode. There are 4 levels of difficulties: Easy, Medium, Hard, and Master. Insane can be considered one but it’s a feature mode.
There will be 5 maps for the game mode: Homestead, Forwardbase Kodai, War Games, Rise, and Blackwater Canal. Rise is the new map from the previous Titanfall game. There will also be unique upgrades to your Titan and Aegis Ranks exclusively for this mode. If you buy the in-game paint job with real money, you’ll receive double XP until August. 28th.
If you’re interested, the trailer is below. I’m a huge fan of Titanfall 2and I highly recommend it if you’re a fan of fast-paced shooters.