Olympics Bans Video Games involving “Killing”

People are trying to bring esports and professional gaming to a worldwide audience as it’s becoming more popular. People and or teams are competing all around the world and are representing their sponsors similar to physical sports teams. Some teams represent their countries similar to the Olympics such as the Asian Games. Earlier this year, gaming companies such as Riot, Blizzard, Epic, and the ESL, met with the Olympic Forums to discuss potentially having esports as an Olympic competition. The hopes would be the “government to help recognize esports as its own discipline” according to the CEO of Riot Games, Nicolo Laurent. Unfortunately, the Olympics will not allow any video games to be an Olympic event that has “killing” according to International Olympic Committee President Thomas Bach.

Why did the Olympics deny video games from the Olympics?

While Esports may be in the Olympics in the future, Bach strongly stated “We cannot have in the Olympic program a game which is promoting violence or discrimination…They, from our point of view, are contradictory to the Olympic values and cannot therefore be accepted.” While people rebutted by stating some Olympic games involved dangerous weapons such as fencing, Bach said: “sport is the civilized expression about this.” Any games involved with “killing” for points/score will likely be denied by the Olympics in the near future. This would prevent popular esports titles from being an Olympic game such as Fortnite, Overwatch, League of Legends, and PUBG. 

What are the pros for having esports in the Olympics?

If esports was legitimized by the Olympics, it would benefit the players. Players would able to receive their Visas more easily to travel internationally for tournaments. Many players and team owners must pay for the visas. This can lead to potential delays that may prevent the players from competing. It would also give teams and players more sponsors for financial support. It can also lead to more television broadcasting opportunities for video games. Below are the hours viewed on Twitch and YouTube. If channels begin streaming video games, it could lead to people actually watch tv.

How do you feel about video games not allowed in the Olympics?

Sources:

Eurogamer

Gameindustry.Biz

AP News

Newzoo

 

Epic offers $100 million for Fortnite compared to other esports games

Epic Games, the gaming studio behind Fortnite, announced yesterday that they will provide $100,000,000 to fund prize pools for Fortnite competitions. How it will be distributed remains to be announced. Epic has stated that their approach “will be different…to be more inclusive, and focused on the joy of playing and watching the game.”

Image result for dota 2 international logo

$100 million is the highest prize pool for any esports game event. Last year, Dota 2, Valve’s MOBA, had their International prize pool set at $24,687,919.00 thanks to players contributing to the pot bonus. It was split amongst the top 18 teams with 1st place taking about $10.8 million. How Fortnite will split the $100 million remains to be determined as this will be their first year hosting a prize pool.

Who will you be rooting for?

Sources:

Fortnite

List of highest prize pools for Esports

Billy Mitchell’s High Scores deleted for Cheating

Billy Mitchell is an infamous video game player known for his record-breaking scores in classic Donkey Kong and his bullying attitude. His greatest achievements are obtaining the highest scores in Pac-Man and Donkey Kong. His scores and rivalries are so famous that there’s an actual documentary about it called King of Kongs. Billy Mitchell has been on Guinness Book of World Records several times. Well, it turns out Billy Mitchel was cheating to obtain his high scores and was stripped of his title and banned from Twin Galaxies.

Billy Mitchel – David Greedy via Getty Images

Twin Galaxies is a gaming website and forum dedicated to professional gaming recognition and support. They have a relationship with the Guinness Book of World Records that helps record gaming achievements. Billy had recently broken the world record in Donkey Kong by achieving a score of a 1,062,800-point performance on July 31, 2010. This raised many suspicions from the community. Jeremy Young, a prominent member of the Donkey Kong Forum, accused Billy of achieving his high score on an emulated version of Donkey Kong rather than a legitimate arcade board. It was noticed after a frame by frame analysis of the footage that Billy sent in was displaying an incorrect sequence in the level transitions that never occurs on an arcade board.

Frame by frame analysis of the footage from Billy Mitchel

Usually, a member from Twin Galaxies must be physically present to view an attempt at breaking a world record but new management had changed. Twin Galaxies accepted the footage from Billy as proof of his achievement.

For his gaming crime, all of his high scores have been removed from records in Twin Galaxies and Donkey Kong Forum. This also includes his record-breaking score in Pac-Mana – a score of 3,333,360, the maximum before Pac-Man reaches its “kill screen” and becomes unplayable. His player page on Twin Galaxies is now blank.

With his score removed, the new world record holder is Steve Weibe who was Billy’s rival shown in the King of Kongs documentary in 2007. Steve is now the first world record breaker million-point scorer in Donkey Kong history and is recognized by Twin Galaxies. Twin Galaxies’ statement is below regarding their ruling.

With this ruling Twin Galaxies can no longer recognize Billy Mitchell as the 1st million point Donkey Kong record holder. According to our findings, Steve Wiebe would be the official 1st million point record holder.

Sources:

Polygon

Twin Galaxies

Twin Galaxy’s Statement against Billy Mitchell

Donkey Kong Forum 

Donkey Kong Breakdown